Heads
12 monsters × 2 copies. Match a head, body and legs to complete a monster.
The ridiculous card game of building monsters and surviving toilet emergencies.
A premium box, an instruction booklet, and 120 cards of pure mayhem!





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Welcome to the universe
Monster Mayhem is the first. More games, more monsters, more stories — all set in the same wonderfully ridiculous world.
£18.99
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Where slime flies, chaos rules, and every page is packed with trouble… Welcome to the wildly unpredictable world of Monster Mayhem, where...
Get notified →
Loudest monster roar or youngest player goes first. Each player gets 5 cards to start. Then draw 2 cards each turn. Heads, bodies, legs, wild cards, chaos cards — you never know what you'll get.

Mix and match parts to build complete monsters in front of you. One head, one body, one set of legs — but no mixing across monsters. You can build a maximum of three unfinished monsters at once.

Steal, destroy, protect — and survive the legendary Toilet Emergency. First to finish 3 monsters wins, and becomes the envy of every other monster-builder at the table.
120 cards. Twelve monsters' worth of heads, bodies and legs. Wild cards, chaos cards, shields — and the legendary Toilet Emergency.
12 monsters × 2 copies. Match a head, body and legs to complete a monster.
Mix-and-match-able only with their own kind. No Pizza-on-Wizard cheating.
Twelve sets in twelve flavours, from Sushi to Sewer.
Stand in for any missing part — but can't start a new monster.
Steal, destroy, protect, draw 2. Mess with everyone else's plans.
Block one chaos card from your hand. Single use only.
The most chaotic card in the game. Unfinished monsters lose everything. Iconic.
All the things you need to know to cause chaos.
Lead designer
Eva designed Monster Mayhem at the kitchen table while eating snacks. The toilet emergencies were Eva's idea. Actually, everything was.
Lead designer • Mayhem Games
Twelve weird, wonderful, slightly gross-out monsters. Mix and match heads, bodies and legs to build your perfect chaos crew.
Doesn't try to be cool. Just is. Nothing fazes him — not even a full-on toilet emergency.
Loves getting messy and making sure everyone else does too. Clean hands don't win games.
Never stops dancing. Even during chaos she's already planning her victory groove.
Pure energy. Fast, shocking, and a little unpredictable — handle with care.
Blink and it's hers. Graffiti Monster moves fast and leaves her mark everywhere.
Doesn't miss. When he targets something, it's gone before you can blink.
Looks generous, plays greedy. Pizza Monster never leaves a slice behind.
Thrives where others won't go. The worse it gets, the better he plays.
From scraps to victory. Trash Monster builds wins out of chaos.
Neat, quiet, and perfectly timed. Sushi Monster strikes before you notice.
Clears the room fast. Opponents don't stick around long — and neither do their plans.
What you see isn't what you get. Wizard Monster always has something up his sleeve.
Yes. The rules are simple enough for confident readers, the games run 15–30 minutes, and the only adult themes are toilet emergencies and gentle chaos.
2 to 8. Best with 3–5. Works as a quick filler or a longer family session.
Cheeky-gross, not horror-gross. Think slime, sewers, and one unforgettable Toilet Emergency card. Kids laugh. Grown-ups laugh too. Mostly.
UK only to start with. Other markets are coming soon — sign up below and we'll tell you the moment we ship to you.
Yes. Slime Lab, Robot Wreck Crew, Haunted House, Candy Chaos and Monster Christmas are on the way — each with new monsters and a comic-book story to match.
Not on sale yet
Monster Mayhem is nearly ready to escape. Drop your email and we'll shout the moment it goes on sale. No spam, just monsters.